AI Insights · Timothy · January 2022
Top 5 Historical Games on Unified Platform in Sweden Q4 2021
Explore the performance of the top 5 historical games in Sweden during Q4 2021, including weekly revenue, downloads, and active users trends.
During the fourth quarter of 2021, the top five historical games in Sweden on a unified platform demonstrated varied performance metrics in terms of weekly revenue, downloads, and active users. The data, sourced from Sensor Tower, provides valuable insights into the trends for these popular games.
Royal Match by Dream Games saw a consistent increase in weekly revenue, peaking at approximately $38.8K in the final week of December. Weekly downloads fluctuated, reaching a high of 4.2K in the last week of the year. The game also experienced a steady rise in weekly active users, culminating at around 21.9K by the end of December.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. showed an upward trend in weekly revenue towards the end of the quarter, topping out at roughly $3K in the last week of December. Weekly downloads followed a similar pattern, with a peak of about 4.4K. The active user base grew steadily, ending the quarter at approximately 19.5K.
King's Choice by ONEMT PTE.LTD. experienced significant fluctuations in weekly revenue, reaching a high of around $12K in late October. Weekly downloads saw a notable decline throughout the quarter, from 2.1K at the beginning to 685 by the end. Despite this, active users remained relatively stable, peaking at about 3.9K in mid-November.
Comics Bob from SayGames LTD had a varied trend in weekly downloads, with a peak of 1.6K in the last week of December. The game maintained a steady number of active users, which increased to approximately 3.2K by the end of the quarter. No revenue data was available for this game during this period.
Rise of Cultures: Kingdom game by InnoGames showed growth in weekly revenue, peaking at about $2.2K in the week before Christmas. Weekly downloads saw an initial spike to 2.5K in early November but generally trended downward, ending the quarter at around 746. Active users increased significantly, reaching a high of approximately 2.8K in mid-December.
For more detailed insights and data, visit Sensor Tower.